Wow, time sure flies! I’m currently on the last week of this digital design class, and I’m pretty surprised on how quickly class went! It wasn’t quite a breeze, but it was definitely faster than expected. This will be my last article assigned by the class itself, but I hope to talk more about more in the upcoming articles!
My Experience with Digital Design Class
My experience in the Digital Multimedia Design class was overwhelmingly good, I’d say. While it was sometimes a bit rough due to me not completely applying myself and sometimes because the product I was making wasn’t fitting my minds’ eye, I had some issues. But after honing my skills, and realizing I still will have lots of time to continue honing them, I began to get back on track.
A lot of the class was quick-paced and rapid, meant to simulate a design office and working in the field. I had to do a lot of my own research alongside the assignments to learn more, but I think it was pretty helpful to learn that way!
Some of my favorite things to learn was print design especially, and I really really enjoyed playing with InDesign and also doing layouts for buisness cards and branded stationary. I also enjoyed making magazine layouts! There was something soothing about it.
My least favorite had to be working with Illustrator. While I am ok with it, and I’m definitely proficient in it, when I first got into it it was somewhat annoying to work with. I’m used to drawing digitally, but not with the pen tools or vectors, so I wasn’t a fan at first. Now, I’d say I have a better opinion with it, but I’d still put it as not my favorite thing to work with.
New Students, Please Take This Into Consideration
If you are a new student to the class and to Digital Multimedia Design, I’d generically advise you to not miss assignments, read your lessons, and watch videos on how to do things. Not only will you learn from reading and watching, but also go in and do hands-on things in every program. Fiddle with things, test things out! It doesn’t need to be perfect, but you can get something close once you play around and find your calling in the programs.
Also, learn the basics. Color theory, contrast, rule-of-thirds, there’s a lot to keep in mind, but once you apply these things to everything you do, it’ll look good. Look at things that inspire you. Enjoy those things, consume those things, and breath it into your own work.
Another thing is, for each assignment. Say the assignment is “Design a logo”. Don’t just do one! Exercise your logo-drawing skills by doing more. Always go above and beyond! You’re going to need a lot of things to place in your portfolio! It’s important that you have everything in there, as it is not only a final grade, but also crucial to you getting hired. You’ll also probably feel yourself learning as you look at the first logo you did and then you look at the latest one that you’ve done. It can be a very noticable difference.
You’ll be working in front of the computer for a very, very long time, so of course, practice good ergonomics. Keep things comfortable, don’t tilt your head too terribly, and be sure to move and shift a lot. Along with ergonomics, one thing that helped me as I worked was listening to music. Not just any music, but something that was energizing and kept me pumped. For example, I listened to a lot of music from video games that was fast paced and catchy, something that would keep me going for a while. Find the music that energizes you, and listen to it! Make a playlist, it’ll be handy to have if you feel your attention dwindling or you’re getting tired.
And Now Moving On…
Well, in the end, I have my new design skills. What I’d like to do with them I’m not so certain yet, but I’d definitely use them for something in my work. I want to do freelance, alongside working for some kind of branding company. Game Design is another thing I’m interested in. I also wouldn’t mind doing things with advertisement. Illustration is also another outlet I’d like to get into.